Inheritance

After a while you start to notice how a lot of classes start having really similar boilerplate and standard code. What Inheritance does is it lets us extend classes from a Base and then add on only the stuff we need. That way we can put the common stuff in the base class itself.

Consider making a simple setup for a teacher and their group of a students.

class Student(val name: String,
              var age: Int,
              var mathScore: Double,
              var scienceScore: Double) {
    fun display() {
        println("Name: $name")
        println("Age: $age")
        println("Math score: $mathScore")
        println("Science score: $scienceScore")
    }
}

class Teacher(val name: String,
              var age: Int,
              var students: Collection<Student>) {
    fun display() {
        println("Name: $name")
        println("Age: $age")
        println("Number of students: ${students.size}")
    }
}

fun main() {
    val me = Student("Harsh", 20, 98.5, 95.3)
    me.display()
    val geoff = Teacher("Geoffery Challen", 4000, listOf(me)) 
    geoff.display()
}

If we look above both classes have a lot of common data and functionality. One very important principle of programming is DRY (Don’t Repeat Yourself) so we can use inheritance. How it works is creating a base class that other classes can use as a starting point for adding more data and functionality. This leads to nicer design, fewer bugs and shorter programs when used well.

Identify common data and functionality

name, age are common for both classes so we can extract that.

In terms of functionality the first two lines of dispay() are the same so we can extract that as well.

New Base Class

open class Person(val name: String,
                  var age: Int,) {
    open fun display() {
        println("Name: $name")
        println("Age: $age")
    }
}

By default, Kotlin classes are set up that no classes can be derived from it so we have to add the open keyword. Adding open in front of the class makes it clear that the class can have other classes inherit from it. Making our open class Person sets up the base class we’re going to have as a starting point for Student and Teacher.

Adding open before a function lets derived classes create a new function with the same name. Otherwise you will have to create new functions in your derived classes. Our open fun display() will be overriden by both Student and Teacher since they do display slightly differently.

Derived Classes

class Student(name: String,
              age: Int,
              val mathScore: Double,
              val scienceScore: Double): Person(name, age) {
    override fun display() {
        super.display()
        println("Math Score: $mathScore")
        println("Science Score: $scienceScore")
    }
}

class Teacher(name: String,
              age: Int,
              var students: Collection<Student>): Person(name, age) {
    override fun display() {
        super.display()
        println("Number of students: ${students.size}")
    }
}

To indicate a class is derived we have to indicate in the class header itself and if there is a constructor we have to pass the right variables along as well. This is what : Person(name, age) does in our example by indicating that these class derives from Person and (name, age) are passed to the base class constructor.

override indicates that we are overriding a function from the base class and using super.functionName() lets us call the existing display function from the base class. In general the super keyword lets us access things specific to the base class that isn’t always there in derived classes.

Output

If you did everything right, the output and behavior of the program should be the same.

fun main() {
    val me = Student("Harsh", 20, 98.5, 95.3)
    me.display()
    val geoff = Teacher("Geoffery Challen", 4000, listOf(me)) 
    geoff.display()
}

which gives

Name: Harsh
Age: 20
Math Score: 98.5
Science Score: 95.3
Name: Geoffery Challen
Age: 4000
Number of students: 1

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